Religions

Religion is central to the concept of nearly all people of Borost. There are several dominant faiths in the land.

Faith of Kel


Kel is the God of the Dwaerkar culture. The religion dedicated to his worship is known as the Faith of Kel. Adherents of the Faith of Kel largely dedicate themselves to his worship, with ancillary actions being mostly the result of interpretation. Being the only monotheistic faith in Borost, the other cultures of the land refer to Kel as the Lonely God.

The Faith of Kel has been the victim of a great number of schisms. As the Dwaerkar settled outside of the ancestral homeland, they also began to develop alternative interpretations of the Word of Kel. Some of these interpretations are listed below.

Followers of Kel
Dwaerkar priests who spread the word of Kel around the land. As of recently, they are considered to be one of the most dangerous professions, as they are often attacked by the New Covenant and the Rangers alike, and few are the Followers of Kel that continue to spread the holy world unescorted by generous amounts of Dwaerkar soldiers. Nonetheless, the Followers are a monastic, didactic, and pacifistic order, that does not take violence lightly and above all values the storage and perpetuation of knowledge in the name of Kel, although their influence is said to extend in many ways beyond simply conscience-keeping for the Dwaerkar population of the various Freeholds.

Sons of Kel
A secret religious order, the Sons of Kel are a miniscule organisation with disproportionate influence and representation. Well-known across the East for their black robes and violent demeanour, the Sons of Kel believe that the Borostím should and will be wiped out during a final “race war” that will sweep the continent and secure Borost for the Dwaerkar forever. They contribute to this goal by annoying the authorities- Dwaerkar and Borostím alike- with their violent, terrorist activities against Borostím communities.

Pantheon of the Borostim
The Pantheon of the Borostim, the religion practiced in tradition by those people, is mostly known to its adherents as the Covenant. Outsiders know this creed as the Faith of the Old Gods.

New Covenant
The New Covenant is a clandestine and violent religious group. Its operatives, known as Agents, are dedicated to eradicating the practice of the Faith of Kel, and the installation of the faith of the Old Gods. The New Covenant has committed numerous acts of terrorism against Dwaerkar and Borostim alike.

The New Covenant is led by the Adjudicator, a mysterious fugitive and outlaw, who bears a large bounty in all Dwaerkar freeholds. His principal lieutenants are the infamous First Agent and Second Agent.