Races

Borost and the surrounding areas are inhabited by a number of different races, which is a general term to refer to sapient creatures. In a certain sense, nearly all races claim to have sprung in or near Borost, with the exception of the Dwaerkar, who first arrived in Borost from a land to the east.

Chtzuler
The Chtzuler (c-TZHU-lehr), singular Chtzul, known as Kzuelkar by the Dwaerkar, and often pejoratively as orcs and goblins, are a race that inhabit the Drusseberg mountains and the adjacent areas to the immediate North of Borost.

Dwaerkar
The Dwaerkar (d-WAER-kar), pejoratively known by some as the dwarves, are a race that inhabits Borost.

Mankind
Mankind, known as Maenkar by the Dwaerkar, and also known as humans, men, wild-folk, and other terms, are a race that inhabits Borost.

Serpent-folk
The Serpent-folk, known as Slaenkar by the Dwaerkar, and also known as the serpent-folk, lizardmen, lizard-folk, reptile-people, and a myriad other names, are the inhabitants of the disease-infested swamps to the north of Borost and the west of the Grosseberg mountains.

Speaking an incomprehensible language of which no written records have been discovered, the name used by these people for themselves is unknown. Nevertheless, numerous specimens have been collected following the Invasions, and their biology is well-understood.

No individual person of the Serpent-folk has been found in Borost; the only time they are found in the land is during one of the Invasions. The motives behind these suicidal incursions remain elusive to even the most accomplished of the Serpent scholars, although studies are ongoing.

No expedition that has gone more than a few hundred units into the Great Swamp has ever returned or been found, dead or alive.

Borostím
The Borostím  (bo-ros-TIM), known as Dulerlkar by the Dwaerkar, and commonly as dark elves, are a race that inhabits Borost.

Tirsosím
The Tirsosím  (tir-so-SIM), known as Rallerlkar by the Dwaerkar, and by some as red elves or sea elves, are a race that inhabits the Tirsosi peninsula, to the far south of Borost.

Mixed-race
Humans and all símic races are fully sexually compatible, and can father fully-fertile children of a mixed race.

Half-elven
A child with mixed human and símic blood is known as a half-elf.

Donnsím
When the union occurs between, and persons, the child is known as a brown elf (a Donnsím).

Possibly sapient races
There are other races that, by the lack of contact or study, cannot be positively ascertained to be sapient.

Draekar
Dragons, known as Draekar to the Dwaerkar, Dyrnredím to the Borostím, and many other names, are a possibly sapient race in Borost.

It has been theorized, based on old Borostím lore, that the Draekar are sapient, and speak a peculiar and wordless language, wherein communication takes place through the Skeleton of the World. Borostím legends speak of certain heroes who, by own volition or that of the Draekar, were able to engage in conversation with them. In modern times, however, the sapience of the Draekar has yet to be verified.

The Draekar are known to inhabit several aeries in the summits of the tallest mountains in Borost. These are entirely inaccessible to non-flying creatures. Only rarely are the Draekar observed in lower elevations, as they are believed to prefer colder environments. The Draekar are the largest mobile lifeform known to exist.

Roekar
Rocs, known as Roekar to the Dwaerkar, Royním to the Borostím, and many other names, are a possibly sapient race in Borost